Basic design courses have been focused on learning the stuff that designers apply to their design projects by way of the senses, skills, materials, thinking, knowledge etc. Starting with foundation courses, institutions continue this process for around four years while gradually increasing the emphasis on applications of this learning in design projects.
Participants spoke about their experiences of teaching and learning basic design across the diversity of our pedagogical landscape. There are institutions where learning is centered around materials like wood, clay, stone, textiles etc., there are others where the learning stems from the needs of our craft ecology or the needs of our industry, there are still others who have jettisoned the idea of 'thinking with the hands' altogether, and concentrate on the interfaces between computers and budding designers and there are those who focus on the aesthetic or the senses.
The fact that we, in India, have such diversity is heartening and this opportunity to formally interact with others from across the spectrum, was for me, gratifying, particularly because I have been teaching design at various institutions and interacting with students from a variety of backgrounds who were learning to work in a diversity of environments.
I have, at one point or the other, been through the shades of emphasis that are being practiced today and appreciate the value that each one brings. My own current paradigm sees design moving from product to process, my emphasis is more on structure rather than form. I value the iterative process where 'thinking with the hands' helps to explore possibilities and approximations that lead to the 'eureka' moment, when 'design thinking and doing' lead to great design solutions.
Design is changing in fundamental ways. Paradigm shifting technologies along with systems driven by information and communication are giving us opportunities to redefine our world in exciting ways. What do I bring to the table where more and more professionals from other disciplines employ 'design thinking' or an interesting understanding of it and design projects have complexity that require many different inputs from many areas of human activity?
It is not an easy question to answer, but I think that working on it may well lead us to greater understanding of the needs of basic design education in contemporary contexts.
What do I bring to the table?
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